When we are speaking about video games you should realize that they are a separate world and cannot be measured as other similar media of the entertainment industry. Will video games be tough of as art or something else really doesn’t matter because their influence on the development of human culture today simply cannot be ignored.
In the world there are millions of video games, it is obvious that that number also contains the WORST GAMES, ones that should not be mentioned, but also those that deserve our attention. An obvious example is the game World of Warcraft, currently the most popular paid “Massive Multiplayer Online Role Playing Game”, with ten million subscribers who almost every day login to play it.
Questions: “What makes World of Warcraft so special? Why do people play this game so much?” can only be answered after you mention the analysis of Azeroth – world where the game takes place which is a amalgam of art and design, technology, economy, intertwined social and cultural obligations. World of World of Warcraft – is a world of great cultures, on one side modern, but with roots very deep in the past of European civilization. This complex virtual world however outgrows it natural mixture of history, myth and pop culture and becomes a cultural and civilization pattern in itself, not just a product of entertainment industry but a unique world inside a world, rich with possibilities for constructing new identities, new individuality.
WOW is by many things entered the book of Guinness records but its significance goes further than mere numbers. If you don’t know much about this game, 10 facts about “World of Warcraft” we acquaint you with it.
10FACT No 10
Azerothe, the game´s world, is 80mi2 (207km2). London is around 607mi2 (1572km2), making Azeroth rather tiny.
09FACT No 9
Every day 16.6 million quests are completed and 3.5 million items auctioned. The 12 million players average 22.7 hours of week playing, compared to 35 hours at work.
08FACT No 8
Tavren Drvid Irenk reached level 90 in just 12 hours. The average time is about 120 hours, but she did it without killing, just archeology and gathering QUESTS.
07FACT No 7
Not including Asia, which make up 48% of the subscribers, Blizzard took in $800 million in 2009. This is more than Grenada’s GDP.
06FACT No 6
Since 2004, “World Of Warcraft” has been played collectively for over 6 million years. This is 30 times longer than human beings have existed.
05FACT No 5
To create the game, 150 developers wrote 5.5 million lines of code in 4 years. This translated to 30.000 items, 1.400 locations, 7.600 missions and 5.300 NPS’s.
04FACT No 4
Easter Eggs are rife in “World Of Warcraft”. In a house north of Goldshire at 7.40am, five children form a Pentagram, a Banshee screams and C’Thvin says “You will die”.
03FACT No 3
The corrupted Blood Plague was an accidental epidemic that spread throughout the game. Cities were deserted and Quarantines established. Epidemiologists studied it as an example of what could happen in a real world pandemic.
02FACT No 2
First in five players are female, 42% of which have found themselves attracted to another player. 75% of “World Of Warcraft” players are dating someone who plays the game.
01FACT No 1
When Colleen Lachowicz ran for office, her opponents started a smear campaign based on her “World Of Warcraft” playing. They put her face next to an ORC’s, mocking her for not being in the “real world”. She is now SENATOR OF MAINE.